Balancer Lite
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Balancer Lite is a fast, efficient and easy to use tool for optimizing 3D polygonal models.
With Balancer you can quickly and easily find your perfect balance between visual appearance and the number of polygons. Balancer utilizes a high quality polygon reduction (aka mesh simplification) to preserve the visual appearance of your model. The model features, normals, texture coordinates, layer boundaries are all honored.
Optimize your models even further to dramatically speed up rendering of your models. Balancer features a fast and efficient triangle reordering that can be tuned for various rendering methods like triangle strips and array/buffer based rendering.
Polygon Reduction
Balancer utilizes a high quality, high performance polygon reduction (aka polygon simplification or decimation) to preserve the visual appearance of your model. Polygon reduction is computed for all possible levels of detail (LOD) in one shot. This entire LOD hierarchy allows you instantly pick a required optimized model that gives the best trade-off between visual appearance and the number of triangles.
Rendering Performance Optimization
Modern graphics hardware and rendering applications utilize memory and vertex cache to dramatically speed up rendering and geometry processing. To make your models benefit from this, Balancer features a fast and efficient triangle reordering.
Features
1. High quality, high performance mesh simplification
2. Construction of the entire LOD hierarchy in one shot
3. An advanced user interface to instantly select an optimized model with the desired number of triangles
4. Texture coordinates preservation
5. Normals can be either preserved or recomputed
6. Preservation and simplification of the model boundaries
7. Boundaries defined by discontinuities of materials, layers, texture coordinates are supported
8. Visualization of boundaries
9. Joining of vertices given a user-specified threshold
10. Joining of normals and texture coordinates to eliminate corresponding false boundaries
11. Effective, high performance mesh stripification
12. Fast and intelligent triangle reordering for best visualization performance
13. depending on your rendering method
14. Target rendering methods are
15. triangle strips, general rendering, array/buffer/index based rendering
16. Supported 3D formats:
17. Wavefront (.obj)
18. Supported image formats:
19. JPEG, PNG, TIFF, BMP, PPM, PBM
20. Supported operating systems:
21. Windows XP, Windows Vista, Windows 7
The license of this software is Free Trial Software, you can free download and get a free trial.